We received feedback that the new stairs I had made looked out of place. It was suggested that the problem could be the bevelled edges making soft outlines of stair bricks, while the bricks in the walls had a much harsher, almost comic book like outline.
I'd actually never intended for this harsh outline look to be our style, so set to work on fixing it. The main issue was ambient occlusion in the brick trimsheet. Toning it down in Photoshop calmed the outlines down alot. I also manually fixed some baking issues there by hand painting over some of the obvious holes.
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AuthorCurrently in a Game Development course, Writing Devlogs most Fridays. Links
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